Evaluating and Investigating Game Accessibility for Deaf Players with the Semiotic Inspection Method
نویسندگان
چکیده
Semiotic Engineering is a Human Computer Interaction theory which perceives software as a communication between its designers and its users. We present here how an inspection method from that theory – the Semiotic Inspection Method has been used in the context of action games to evaluate their accessibility. In particular, we present a case study in which we investigated how sound and music were employed to convey information to players and the impact on game experience from not being able to receive that information. Author
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